AI Engineer | Building Vision-Based Solutions for Markerless Motion Tracking | Production focused
I’m an AI Engineer at a markerless motion tracking company, where I lead the development of cutting-edge, vision-based AI systems. I specialize in creating AI solutions end-to-end — from ideation to production deployment — often as a solo contributor managing the full pipeline. All of my work is focused towards production and usage in Captury's Softwares. Checkout my works at https://captury.com/, where i am one of the core contributor. I'm always open to collaborating on innovative ideas and impactful business opportunities. Let’s build something meaningful with AI.
My work philosophy centers on deep ownership: designing, developing, and deploying AI solutions from the ground up. I craft custom data generation and collection pipelines, architect algorithms, and rigorously track experiments to ensure robust performance — even in production environments with drift and real-world noise.
Over the years, I’ve built and shipped multiple tracking systems from scratch, including hand tracking, instrument tracking, and full-body tracking. These systems are now in daily use by our clients, powering real-world applications.
My technical toolkit includes a wide range of data strategies, with strong expertise in synthetic data generation using diffusion models, as well as 3D simulations powered by Blender.
Looking forward to hear from you!
Skills
Core AI & ML
- Deep Learning
- Computer Vision
- NLP
- Research
- Data pipelines
- Synthetic data generation ( vision )
Frameworks & Tools
- PyTorch
- TensorFlow
- Python
- C++
- C
Development
- Git
- Docker
- Linux
Simulation
- Blender
- Unreal Engine
- Unity
Hobbies
- Running
- Cycling
- Reading
- Writing
- Podcasts
- hiking
- Workouts
- Programming
Established Work
- Hand tracking AI solution
- Instrument Tracking AI solution
- Full body tracking
- Publications